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Mark of the ninja remastered
Mark of the ninja remastered













mark of the ninja remastered

Handheld feels more stable thanks to its 30fps lock, but it's less responsive due to running at half the framerate.

  • In docked mode, the game very rarely stays at 60fps, and the fluctuations are very palpable resulting in frequent judder during camera movement.
  • The game defaults to a 30fps lock in handheld mode and an unlocked framerate with a 60fps cap in docked mode.
  • #Mark of the ninja remastered 720p

    The game appears to be rendering at a native 720p in handheld mode and 1080p in docked mode.So, let's get the facts straight about MotN's Switch port before moving forward:

    mark of the ninja remastered

    It gives the issue more visibility to potential buyers of the Switch version who prioritize framerate in games like these and want a final verdict on the Switch port before spending their money.It will serve as a hub for Switch MotN performance discussion, gathering everyone's impressions and thoughts on the matter in one place that might be useful to any Klei devs lurking about.Hell, the original game even held 60fps on the Xbox 360. After all, the game performs at a locked 60fps on Xbox One, PS4, and PC. It allows the OT to serve as a central hub for discussion pertaining to the game itself rather than its performance issues on one particular platform.Separating this from the OT serves a few purposes. Discussion surrounding Mark of the Ninja: Remastered's performance woes on the Switch had begun to dominate discussion in the game's OT, so it was agreed that this topic would be better suited to its own thread.















    Mark of the ninja remastered